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Saturday, February 9, 2013

Unique features of the Wii U make troublesome Promotion

Unique features of the Wii U make troublesome Promotion

Zombies Game U is made specifically to show off the new features of the Wii U, but a team of developers working on the game, will now find it difficult to communicate with the player base.

Xavier Poix, Managing Director Studio that creates ZombiU, said U Zombies game is designed to be the core of the new Nintendo console. "We need to communicate this well to let people know what kind of experience to expect," said Xavier Poix, quoted from Softpedia, Friday (08/02/2013).

The executives believe that U Wii is a good console game, however, players can only understand the unique nature of this console in a way not really spend a lot of time using it. This differs from the Wii, where the display console to increase confidence player.

In the console Wii U, users really need to enjoy the experience generated when using it. "The whole idea of asymmetric gameplay uses two screens to do two different things, not something easily delivered to the user," said Poix.

Nintendo is also considered a failure when showing the uniqueness of the Wii U before the launch, which the company is only focused on the latest gamepad controller than to show people how to play using the new hardware.

Focus on the gamepad is probably one of the main reasons why a lot of debate about the advantages Zombies U. However, Game Zombies U managed to get a lot of credit for using the touch screen controller, with the aim to enhance the player experience and forces players to be more careful when searching for items in their backpacks.

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